sg_binobj.hxx File Reference

Routines to read and write the low level (binary) simgear 3d object format. More...

#include <plib/sg.h>
#include <simgear/compiler.h>
#include <simgear/constants.h>
#include <simgear/math/sg_types.hxx>
#include <simgear/math/point3d.hxx>
#include <simgear/bucket/newbucket.hxx>
#include <stdio.h>
#include <time.h>
#include <list>
#include <string>

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Classes

class  SGBinObject
 A class to manipulate the simgear 3d object format. More...

Defines

#define SG_FILE_MAGIC_NUMBER   ( ('S'<<24) + ('G'<<16) + SG_BINOBJ_VERSION )
 Magic Number for our file format.

Typedefs

typedef vector< int_listgroup_list
 STL Structure used to store object information.

Detailed Description

Routines to read and write the low level (binary) simgear 3d object format.

Definition in file sg_binobj.hxx.


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