addToSceneGraph(osg::Group *terrain_branch) | simgear::TileEntry | |
get_tile_bucket() const | simgear::TileEntry | [inline] |
getNode() const | simgear::TileEntry | [inline] |
is_loaded() const | simgear::TileEntry | [inline] |
loadTileByFileName(const std::string &index_str, const osgDB::ReaderWriter::Options *) | simgear::TileEntry | [static] |
removeFromSceneGraph() | simgear::TileEntry |