Object to be initialized at some point after an effect -- and its containing effect geode -- are hooked into the scene graph. More...
#include <Effect.hxx>
Inherited by simgear::effect::EffectExtendedPropListener< T, Func >, and simgear::effect::ScalarChangeListener< ObjType, OSGParamType >.
Object to be initialized at some point after an effect -- and its containing effect geode -- are hooked into the scene graph.
Some things, like manipulations of the global property tree, are are only safe in the update process.
Definition at line 56 of file Effect.hxx.
1.6.1