SGSoundMgr Member List
This is the complete list of members for
SGSoundMgr, including all inherited members.
activate() | SGSoundMgr | |
add(SGSampleGroup *sgrp, const string &refname) | SGSoundMgr | |
add(SGSoundSample *sound, const string &refname) | SGSoundMgr | |
add(const string &refname, const char *path, const char *file=NULL) | SGSoundMgr | |
bad_doppler_effect() | SGSoundMgr | [inline] |
bind() | SGSoundMgr | [virtual] |
bind() | SGSoundMgr | [virtual] |
exists(const string &refname) | SGSoundMgr | |
exists(const string &refname) | SGSoundMgr | |
find(const string &refname, bool create=false) | SGSoundMgr | |
find(const string &refname) | SGSoundMgr | |
get_available_devices() | SGSoundMgr | |
get_direction() | SGSoundMgr | [inline] |
get_orientation() | SGSoundMgr | [inline] |
get_position() | SGSoundMgr | [inline] |
get_scheduler() | SGSoundMgr | [inline] |
get_velocity() | SGSoundMgr | [inline] |
get_vendor() | SGSoundMgr | [inline] |
get_volume() | SGSoundMgr | [inline] |
has_changed() | SGSoundMgr | [inline] |
init() | SGSoundMgr | [virtual] |
is_active() const | SGSoundMgr | [inline] |
is_playing(const string &refname) | SGSoundMgr | |
is_suspended() const | SGSubsystem | [virtual] |
is_working() const | SGSoundMgr | [inline] |
is_working() const | SGSoundMgr | [inline] |
load(string &samplepath, void **data, int *format, size_t *size, int *freq) | SGSoundMgr | |
operator=(const SGReferenced &) | SGReferenced | [inline] |
pause() | SGSoundMgr | |
play_looped(const string &refname) | SGSoundMgr | |
play_once(const string &refname) | SGSoundMgr | |
postinit() | SGSubsystem | [virtual] |
printTimingInformation() | SGSubsystem | |
reinit() | SGSoundMgr | [inline, virtual] |
reinit() | SGSoundMgr | [inline, virtual] |
release_buffer(SGSoundSample *sample) | SGSoundMgr | |
release_source(unsigned int source) | SGSoundMgr | |
remove(const string &refname) | SGSoundMgr | |
remove(const string &refname) | SGSoundMgr | |
request_buffer(SGSoundSample *sample) | SGSoundMgr | |
request_source() | SGSoundMgr | |
resume() | SGSoundMgr | [virtual] |
resume() | SGSoundMgr | [virtual] |
set_orientation(const SGQuatd &ori) | SGSoundMgr | [inline] |
set_position(const SGVec3d &pos, const SGGeod &pos_geod) | SGSoundMgr | [inline] |
set_velocity(const SGVec3d &vel) | SGSoundMgr | [inline] |
set_volume(float vol) | SGSoundMgr | |
SGReferenced(const SGReferenced &) | SGReferenced | [inline] |
SGSubsystem() | SGSubsystem | |
stamp(const string &name) | SGSubsystem | |
stop(const string &refname) | SGSoundMgr | |
suspend() | SGSoundMgr | [virtual] |
SGSubsystem::suspend(bool suspended) | SGSubsystem | [virtual] |
unbind() | SGSoundMgr | [virtual] |
unbind() | SGSoundMgr | [virtual] |
update(double dt) | SGSoundMgr | [virtual] |
update(double dt) | SGSoundMgr | [virtual] |
updateExecutionTime(double time) | SGSubsystem | |
~SGSubsystem() | SGSubsystem | [virtual] |