, including all inherited members.
| backTransform(const SGVec3< T > &v) const | SGQuat< T > | [inline] |
| data(void) const)[4] | SGQuat< T > | [inline] |
| data(void))[4] | SGQuat< T > | [inline] |
| derivative(const SGVec3< T > &angVel) const | SGQuat< T > | [inline] |
| fromAngleAxis(T angle, const SGVec3< T > &axis) | SGQuat< T > | [inline, static] |
| fromAngleAxis(const SGVec3< T > &axis) | SGQuat< T > | [inline, static] |
| fromAngleAxisDeg(T angle, const SGVec3< T > &axis) | SGQuat< T > | [inline, static] |
| fromEulerDeg(T z, T y, T x) | SGQuat< T > | [inline, static] |
| fromEulerRad(T z, T y, T x) | SGQuat< T > | [inline, static] |
| fromHeadAttBank(T h, T a, T b) | SGQuat< T > | [inline, static] |
| fromHeadAttBankDeg(T h, T a, T b) | SGQuat< T > | [inline, static] |
| fromLonLat(const SGGeod &geod) | SGQuat< T > | [inline, static] |
| fromLonLatDeg(T lon, T lat) | SGQuat< T > | [inline, static] |
| fromLonLatRad(T lon, T lat) | SGQuat< T > | [inline, static] |
| fromRealImag(T r, const SGVec3< T > &i) | SGQuat< T > | [inline, static] |
| fromRotateTo(const SGVec3< T > &from, const SGVec3< T > &to) | SGQuat< T > | [inline, static] |
| fromRotateTo(const SGVec3< T > &v1, unsigned i1, const SGVec3< T > &v2, unsigned i2) | SGQuat< T > | [inline, static] |
| fromYawPitchRoll(T y, T p, T r) | SGQuat< T > | [inline, static] |
| fromYawPitchRollDeg(T y, T p, T r) | SGQuat< T > | [inline, static] |
| getAngleAxis(T &angle, SGVec3< T > &axis) const | SGQuat< T > | [inline] |
| getAngleAxis(SGVec3< T > &axis) const | SGQuat< T > | [inline] |
| getEulerDeg(T &zDeg, T &yDeg, T &xDeg) const | SGQuat< T > | [inline] |
| getEulerRad(T &zRad, T &yRad, T &xRad) const | SGQuat< T > | [inline] |
| operator()(unsigned i) const | SGQuat< T > | [inline] |
| operator()(unsigned i) | SGQuat< T > | [inline] |
| operator*=(S s) | SGQuat< T > | [inline] |
| operator*=(const SGQuat &v) | SGQuat< T > | [inline] |
| operator+=(const SGQuat &v) | SGQuat< T > | [inline] |
| operator-=(const SGQuat &v) | SGQuat< T > | [inline] |
| operator/=(S s) | SGQuat< T > | [inline] |
| operator[](unsigned i) const | SGQuat< T > | [inline] |
| operator[](unsigned i) | SGQuat< T > | [inline] |
| rotate(const SGVec3< T > &v) const | SGQuat< T > | [inline] |
| rotateBack(const SGVec3< T > &v) const | SGQuat< T > | [inline] |
| SGQuat(void) | SGQuat< T > | [inline] |
| SGQuat(T _x, T _y, T _z, T _w) | SGQuat< T > | [inline] |
| SGQuat(const T *d) | SGQuat< T > | [inline, explicit] |
| transform(const SGVec3< T > &v) const | SGQuat< T > | [inline] |
| unit(void) | SGQuat< T > | [inline, static] |
| w(void) const | SGQuat< T > | [inline] |
| w(void) | SGQuat< T > | [inline] |
| x(void) const | SGQuat< T > | [inline] |
| x(void) | SGQuat< T > | [inline] |
| y(void) const | SGQuat< T > | [inline] |
| y(void) | SGQuat< T > | [inline] |
| z(void) const | SGQuat< T > | [inline] |
| z(void) | SGQuat< T > | [inline] |
| zeros(void) | SGQuat< T > | [inline, static] |