SGQuat< T > Member List

This is the complete list of members for SGQuat< T >, including all inherited members.
backTransform(const SGVec3< T > &v) const SGQuat< T > [inline]
data(void) const)[4]SGQuat< T > [inline]
data(void))[4]SGQuat< T > [inline]
derivative(const SGVec3< T > &angVel) const SGQuat< T > [inline]
fromAngleAxis(T angle, const SGVec3< T > &axis)SGQuat< T > [inline, static]
fromAngleAxis(const SGVec3< T > &axis)SGQuat< T > [inline, static]
fromAngleAxisDeg(T angle, const SGVec3< T > &axis)SGQuat< T > [inline, static]
fromEulerDeg(T z, T y, T x)SGQuat< T > [inline, static]
fromEulerRad(T z, T y, T x)SGQuat< T > [inline, static]
fromHeadAttBank(T h, T a, T b)SGQuat< T > [inline, static]
fromHeadAttBankDeg(T h, T a, T b)SGQuat< T > [inline, static]
fromLonLat(const SGGeod &geod)SGQuat< T > [inline, static]
fromLonLatDeg(T lon, T lat)SGQuat< T > [inline, static]
fromLonLatRad(T lon, T lat)SGQuat< T > [inline, static]
fromRealImag(T r, const SGVec3< T > &i)SGQuat< T > [inline, static]
fromRotateTo(const SGVec3< T > &from, const SGVec3< T > &to)SGQuat< T > [inline, static]
fromRotateTo(const SGVec3< T > &v1, unsigned i1, const SGVec3< T > &v2, unsigned i2)SGQuat< T > [inline, static]
fromYawPitchRoll(T y, T p, T r)SGQuat< T > [inline, static]
fromYawPitchRollDeg(T y, T p, T r)SGQuat< T > [inline, static]
getAngleAxis(T &angle, SGVec3< T > &axis) const SGQuat< T > [inline]
getAngleAxis(SGVec3< T > &axis) const SGQuat< T > [inline]
getEulerDeg(T &zDeg, T &yDeg, T &xDeg) const SGQuat< T > [inline]
getEulerRad(T &zRad, T &yRad, T &xRad) const SGQuat< T > [inline]
operator()(unsigned i) const SGQuat< T > [inline]
operator()(unsigned i)SGQuat< T > [inline]
operator*=(S s)SGQuat< T > [inline]
operator*=(const SGQuat &v)SGQuat< T > [inline]
operator+=(const SGQuat &v)SGQuat< T > [inline]
operator-=(const SGQuat &v)SGQuat< T > [inline]
operator/=(S s)SGQuat< T > [inline]
operator[](unsigned i) const SGQuat< T > [inline]
operator[](unsigned i)SGQuat< T > [inline]
rotate(const SGVec3< T > &v) const SGQuat< T > [inline]
rotateBack(const SGVec3< T > &v) const SGQuat< T > [inline]
SGQuat(void)SGQuat< T > [inline]
SGQuat(T _x, T _y, T _z, T _w)SGQuat< T > [inline]
SGQuat(const T *d)SGQuat< T > [inline, explicit]
transform(const SGVec3< T > &v) const SGQuat< T > [inline]
unit(void)SGQuat< T > [inline, static]
w(void) const SGQuat< T > [inline]
w(void)SGQuat< T > [inline]
x(void) const SGQuat< T > [inline]
x(void)SGQuat< T > [inline]
y(void) const SGQuat< T > [inline]
y(void)SGQuat< T > [inline]
z(void) const SGQuat< T > [inline]
z(void)SGQuat< T > [inline]
zeros(void)SGQuat< T > [inline, static]

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