, including all inherited members.
backTransform(const SGVec3< T > &v) const | SGQuat< T > | [inline] |
data(void) const)[4] | SGQuat< T > | [inline] |
data(void))[4] | SGQuat< T > | [inline] |
derivative(const SGVec3< T > &angVel) const | SGQuat< T > | [inline] |
fromAngleAxis(T angle, const SGVec3< T > &axis) | SGQuat< T > | [inline, static] |
fromAngleAxis(const SGVec3< T > &axis) | SGQuat< T > | [inline, static] |
fromAngleAxisDeg(T angle, const SGVec3< T > &axis) | SGQuat< T > | [inline, static] |
fromEulerDeg(T z, T y, T x) | SGQuat< T > | [inline, static] |
fromEulerRad(T z, T y, T x) | SGQuat< T > | [inline, static] |
fromHeadAttBank(T h, T a, T b) | SGQuat< T > | [inline, static] |
fromHeadAttBankDeg(T h, T a, T b) | SGQuat< T > | [inline, static] |
fromLonLat(const SGGeod &geod) | SGQuat< T > | [inline, static] |
fromLonLatDeg(T lon, T lat) | SGQuat< T > | [inline, static] |
fromLonLatRad(T lon, T lat) | SGQuat< T > | [inline, static] |
fromRealImag(T r, const SGVec3< T > &i) | SGQuat< T > | [inline, static] |
fromRotateTo(const SGVec3< T > &from, const SGVec3< T > &to) | SGQuat< T > | [inline, static] |
fromRotateTo(const SGVec3< T > &v1, unsigned i1, const SGVec3< T > &v2, unsigned i2) | SGQuat< T > | [inline, static] |
fromYawPitchRoll(T y, T p, T r) | SGQuat< T > | [inline, static] |
fromYawPitchRollDeg(T y, T p, T r) | SGQuat< T > | [inline, static] |
getAngleAxis(T &angle, SGVec3< T > &axis) const | SGQuat< T > | [inline] |
getAngleAxis(SGVec3< T > &axis) const | SGQuat< T > | [inline] |
getEulerDeg(T &zDeg, T &yDeg, T &xDeg) const | SGQuat< T > | [inline] |
getEulerRad(T &zRad, T &yRad, T &xRad) const | SGQuat< T > | [inline] |
operator()(unsigned i) const | SGQuat< T > | [inline] |
operator()(unsigned i) | SGQuat< T > | [inline] |
operator*=(S s) | SGQuat< T > | [inline] |
operator*=(const SGQuat &v) | SGQuat< T > | [inline] |
operator+=(const SGQuat &v) | SGQuat< T > | [inline] |
operator-=(const SGQuat &v) | SGQuat< T > | [inline] |
operator/=(S s) | SGQuat< T > | [inline] |
operator[](unsigned i) const | SGQuat< T > | [inline] |
operator[](unsigned i) | SGQuat< T > | [inline] |
rotate(const SGVec3< T > &v) const | SGQuat< T > | [inline] |
rotateBack(const SGVec3< T > &v) const | SGQuat< T > | [inline] |
SGQuat(void) | SGQuat< T > | [inline] |
SGQuat(T _x, T _y, T _z, T _w) | SGQuat< T > | [inline] |
SGQuat(const T *d) | SGQuat< T > | [inline, explicit] |
transform(const SGVec3< T > &v) const | SGQuat< T > | [inline] |
unit(void) | SGQuat< T > | [inline, static] |
w(void) const | SGQuat< T > | [inline] |
w(void) | SGQuat< T > | [inline] |
x(void) const | SGQuat< T > | [inline] |
x(void) | SGQuat< T > | [inline] |
y(void) const | SGQuat< T > | [inline] |
y(void) | SGQuat< T > | [inline] |
z(void) const | SGQuat< T > | [inline] |
z(void) | SGQuat< T > | [inline] |
zeros(void) | SGQuat< T > | [inline, static] |