Implementation of class RenderTexture. More...
#include <simgear/compiler.h>
#include <simgear/debug/logstream.hxx>
#include <simgear/screen/extensions.hxx>
#include <simgear/screen/RenderTexture.h>
#include <stdio.h>
#include <stdlib.h>
#include <assert.h>
#include <stdarg.h>
#include <cstring>
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Implementation of class RenderTexture.
A multi-format render to texture wrapper.
Definition in file RenderTexture.cpp.